Two days before Sandhaven

Get everything one day depends on out of your emails and into one place on the device itself, so that a lost signal on a train costs you nothing at all.

A tablet is the machine you take with you, and that makes one question matter more on it than on anything else in the house: is this actually on here, or am I only being shown it?

So here is a practice machine two days before a journey. Everything Thursday depends on is somewhere, and not all of those somewheres are on this computer. Nothing on the screen will tell you which is which, and there is no order it has to be done in.

Key points

What to remember

Try this

Take the next thing that arrives as an attachment — a ticket, an appointment letter, a receipt — and save it onto the device before you close the message. Then go and find it. Knowing where it landed is most of the skill, and it lands in the same place every time.

Practice: Two days before Sandhaven. Your first lesson is free, with no account or card; the rest are part of a Lantern plan. Interactive lessons require JavaScript.

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